This Ereshkigal cosplay, often referred to by everyone as Lancer Rin, is a final set of photos that I've been preparing for a long time. The most time-consuming part of the outfit was the skull spine hanging from the black choker. To recreate that texture extending from the underworld, I repeatedly adjusted its length and hanging angle so that it fits the collarbone lines perfectly without swinging around when I raise my hands. The combination of black leather straps and gold fasteners also went through several versions. The final chosen version offers just the right amount of cinching at the waist, and combined with the gold piping along the edge of the cape, it brings a touch of gorgeous aura to the dark-toned costume.
The shooting environment was chosen to be a corridor-style venue, and this sense of depth happens to echo the character's temperament. Special thanks to the photographer here; the light was captured incredibly accurately that day. When the side-backlight hit, the rim lighting along the edges of the blonde hair was stunning, and even the red contact lenses beneath the bangs were slightly illuminated, instantly creating that cold, elegant expression with a hint of distance. Although the prop bow looks massive, its center of gravity is actually very stable when holding it. When posing to reach forward to cast a spell, I could make good use of the bow arm's curvature to balance the overall center of gravity, so the captured movement didn't look stiff.
Regarding the two images released this time, Image 1 is straight out of the camera. During editing, I mainly preserved the skin texture without excessive smoothing. In Image 2, you might notice the watermark in the bottom right, which indicates that I used Doubao photo editing for secondary processing on the hair. At that time, I just wanted to see what the hair would look like being blown by the wind. Since there was no electric fan on set during the shoot, I tried using Doubao to generate that flowing state. Honestly, AI-assisted photo editing is extremely convenient now; it understands the physical direction of hair movement rather than simply elongating it. However, I was careful not to let the AI alter the details of the face and clothing, simply adding the hair dynamics, so the overall look remains very close to the original image. This is also my first time trying this "semi-AI" post-processing method, and the results truly exceeded expectations. If you usually encounter similar situations where you can't capture dynamic movement on set, you can try this approach.
Some people might think this editing method isn't "authentic," but I believe the essence of cosplay is still restoring the character's temperament. The character of Ereshkigal herself carries a strong sense of mythology; that ethereal Goddess of the Underworld temperament needs to be co-created through light and shadow, props, and a bit of a magical atmosphere. This time, the bow body was given a metallic texture finish, and I drew the gold runes on it stroke by stroke. Although it was slightly blocked by the hair in the final photo, the details are very solid when holding it in hand. As a cosplayer who usually likes to ponder over props, makeup, and hair, what I enjoy is this process of turning a character from flat to three-dimensional bit by bit. As for whether the hair flies or not, that is an extension of emotion, not a shackle of textual research.
Finally, back to the shoot itself. Because the venue lighting changed very quickly, we actually shot for several hours, and I touched up my base makeup a few times in between because sweat makes leather clothing sticky. However, the moment I saw the final photos, all the hard work became worth it. This sharing doesn't have too much fancy copywriting; I simply wanted to record the completion level of this look and the results of trying new tools in post-processing. I hope to continue challenging more characters of different styles with this serious but not afraid of trouble attitude in the future.