To recreate Britomart's extremely complex red battle robe, a lot of thought really went into the details of the costume. The design of Fairy Britomart in the Fate series itself is full of tension and a mechanical feel. To achieve that semi-transparent visual lucidity of the upper body seen in the original artwork, the front chest area actually used special transparent material splicing, and the edges needed to be manually glued and fixed piece by piece with gold piping and silver metal parts to ensure no exposure in front of the lens while perfectly restoring the setup. The huge red cape behind used several meters of fabric, and because of the tailoring, it needed to be shaped on the inside so that it could spread out naturally when standing or making slight movements, looking very imposing.
The head styling was also a major engineering project. The silver-purple double-bun wig took a long time to trim, and the bangs and sideburns had to fit the face shape. For those iconic pointy elf ear props, the angles needed repeated micro-adjustments, otherwise they would easily look awkward. The silver metal hair ornament on top of the head features sharp lines, and the blue gemstone and red components in the middle were re-painted with highlight gloss, making the texture look sturdier under the lighting. That exclusive giant heavy sword prop was definitely physical labor during the shoot; although the white-background gold-lined winged greatsword used lightweight materials, its large volume meant that holding it up with one hand while maintaining the pose required the other hand to secretly support the hilt for leverage, in order to capture that effortless coolness.
To match this gorgeous red styling, the scene was deliberately decorated with a large amount of red hanging drapery and white European Roman columns, and the floor was also covered with highly reflective mirror material, making the whole frame form a strong red-and-white contrast. Because of shooting lying and leaning poses, the large facial ornament made of red and white fake rose bouquets happened to play a role in shielding and embellishing, adding an extra layer of mystery when paired together. The lower body consists of red-and-white high-tube boots paired with skin-toned stockings, which not only visually elongated the leg proportions but also wonderfully restored the character's lightweight feel. After putting on this equipment, the range of motion is very limited, especially the fixation of the transparent material requiring extra care, and the costume state needs to be carefully checked after every single shot.
In capturing action shots, I practiced the swinging trajectory of the heavy sword heavily. Because the cape is very large, when turning and standing sideways, one needs to consciously control the body's amplitude to drive the drapery to form nice waves in the lens. Some special arrangements were also made for the lighting; to highlight the reflection of metal parts and the texture of the red fabric, the main light source was hit very hard, while the auxiliary light was used to fill in the shadows at the edges of the transparent material. Actually, making such a heavy armor character with so many details often takes several times longer in preliminary preparation than the actual shooting time. The storage and repair of various small parts, plus the shoulder armor that could slip off at any time, all required constant adjustment during shooting breaks. However, seeing the complete overall effect in the frame, the sense of achievement of bringing a complex 2D setup into a 3D reality is truly unparalleled. I really enjoy this process of bringing 2D anime waifus into reality, with every cumbersome detail ultimately preserved and showcased in the lens.