Killjoy's outfit is full of a hardcore mecha style from props to clothing. To perfectly restore her calm yet slightly tsundere tech-genius temperament in front of the lens, the preparatory work really took a lot of thought. Starting with the clothing part, the bright yellow cropped jacket is the visual center. I deliberately chose a windproof fabric with a slight surface gloss, layered with a white top printed with geometric patterns, and the dark gray scarf around the neck is also an essential detail, making the overall color contrast more vivid. The green beanie on the head, paired with the pink square label and black-rimmed glasses, already captures a bit of the character's spirit the moment it's put on. The waist design is relatively complex; the pink and yellow belt buckles, along with that green webbing strap with letter markings, were all pieced together by me piece by piece by sourcing accessories. To restore the layering of that tactical equipment, I needed to repeatedly adjust the position while wearing it.
The most energy-consuming part was still that large four-legged mechanical small robot. To make it look like it has a metal texture and the heft of mechanical joints, the internal skeleton used lightweight but sturdy materials, and the outer layer coating underwent metallic spray painting and aging treatment. The small yellow head with a cartoon expression at the top of the robot is my most satisfying part. Standing there during the on-site shoot, it really brings a sense of dangerous sci-fi and gap moe to the entire frame. Because the props were relatively heavy on the shooting day, I needed to pay special attention to the balance of my center of gravity when posing. I deliberately adjusted my standing and sitting postures, such as sitting on stacked wooden crates with one leg propped up, which not only showcases the leg lines but also makes the frame more tense.
To fit the character's smart yet slightly tsundere personality, I tried to avoid overly sweet smiles in my expressions, maintaining a focused and even slightly aloof gaze. The glowing small ball held in the hand is actually made of internal LED lamp beads plus a translucent resin shell. To make it emit that orange-red light, we stuffed several layers of soft-light paper inside. My arm got a bit sore from holding it up while trying to find the right light source angle during shooting. In addition, because the yellow jacket is very easy to overexpose under studio lighting, I communicated with the photographer many times on-site about the lighting angle to ensure the perfect presentation of the clothing's color saturation and texture. Overall, this time from clothing sewing to prop making, and then to light and shadow coordination, it deepened my understanding of this character a layer further. Although the shooting was tiring, seeing the robot and character blend perfectly in the final photos made me feel that all the preparation was totally worth it.