[Dusk cosplay] Arknights Dust of Smoke Cheongsam Skin Photo Shoot Sharing - Image 1
[Dusk cosplay] Arknights Dust of Smoke Cheongsam Skin Photo Shoot Sharing - Image 2
[Dusk cosplay] Arknights Dust of Smoke Cheongsam Skin Photo Shoot Sharing - Image 3
[Dusk cosplay] Arknights Dust of Smoke Cheongsam Skin Photo Shoot Sharing - Image 4
[Dusk cosplay] Arknights Dust of Smoke Cheongsam Skin Photo Shoot Sharing - Image 5

Today I am sharing with you the cosplay photo set of Dusk's Dust of Smoke cheongsam skin from Arknights. This cheongsam can be said to be a very unique one among Dusk's many skins; when I first saw the official art, I felt the sense of design was completely maxed out. To recreate that feeling of carrying both Chinese stylistic charm and a hint of coolness and exotic eeriness, we put a lot of effort into the costume and props. Let's talk about this cheongsam first: the cyan-blue silk-textured fabric features extremely exquisite gold cloud-pattern embroidery, and the high-split design is actually quite challenging during shooting because slightly larger movements easily lead to accidental exposure. Therefore, the choice of inner wear and safety shorts is particularly important to prevent exposure without ruining the overall aesthetic sense of body lines. To showcase the character design, I also specially custom-made this huge plush tail; although it looks cute, it is actually quite heavy. During shooting, it requires waist strength for support, leaving me with a sore back and waist by the end of the day. The dragon horn hairpiece and elf ears on top of the head were also trimmed for a long time, with repeated position adjustments to achieve a relatively natural effect. The tattoo sleeve on the arm is one of the souls of this styling; the red and blue interlaced wave pattern has strong visual impact, though holding props while wearing gloves is actually quite slippery. In terms of props, that wide greatsword is truly heavy-weight in reality; when lifting it with one hand to strike a pose, the core must be tightened, otherwise it is very easy to lose balance. The shooting location this time was chosen in an antique wooden building, with plum blossom screens, scrolls, and white cranes all added to give the frame a better atmospheric feel. The warm yellow lanterns on the ground and the cool blue cloth curtains in the background formed a great warm-and-cool contrast, coupled with a little bit of smoke machine enhancement, that ethereal and fairy-like feeling came right out. The hardest part during the shooting process was actually expression management; Dusk as a character possesses a unique languid and aloof feeling—she shouldn't smile too sweetly and needs to carry a bit of coldness and arrogance. Teacher Xiaohuo captured many dynamic moments of me; for example, that leg-raising action in the third photo was actually a perfect freeze-frame captured after jumping continuously several times. Although due to not finding a suitable post-processing master to edit in that special-effects dragon, this photo set lacks a bit of fantasy feel, I am still extremely satisfied with the overall light-shadow texture and scene arrangement. Regarding that big tail, it was actually sewn using a lightweight skeleton plus plush fabric, with soft iron wire added inside to make it move more naturally. Every time I turn around or make a movement, I must intentionally control the swing amplitude of the tail, striving to present a fluffy, lively feeling in front of the lens. The elf ears are made of soft rubber material and glued to the auricle with special special-effects glue; although ears hurt a little after wearing them for a long time, the effect on camera is indeed fantastic. Although the white cranes and plum blossoms in the scene are props, they played a great balancing role in composition. The photographer is very good at utilizing door frames and screens as foregrounds, resulting in a particularly good sense of depth. A few close-ups of me sitting on the plush cushion specifically let the lens capture the textures on the gloves and the details of the sleeves. Although the post-production for the special-effects dragon is still up in the air, I feel that relying solely on the lighting, shadows of these real-life scenes, and the texture of the props is already enough to showcase Dusk's beauty. This styling is not just about the clothes looking good; more importantly, during the restoration process, I felt the deep care put into the character design. I hope to have the opportunity in the future to add the special-effects dragon and make a more perfect secondary creation version.