This set of photos from the convention is an homage to the classic sea of flowers composition, as well as a fun attempt under a limited budget. Without heavy sea-of-flowers sets or expensive outdoor location staging, relying solely on the studio-style setup at the convention and simple round mat props, we tried to recreate the lighting and shadow atmosphere of the Traveler siblings reuniting in Genshin Impact. From the shoot plan proposed by my partner to the final realization of this photoset, every step was the best result we could achieve under existing conditions.
Preparing the outfit and wig for this look was a big challenge. The blonde Traveler I played features an overall outfit mainly in white and light blue, accented with plenty of gold touches. Design-wise, this dress is very refined: the irregularly cut skirt hem, open-back cutouts, and light, flowing long ribbons place high demands on fabric drape. To keep the costume smooth at the convention, we kept using a handheld steamer during breaks to iron out wrinkles on the skirt. The texture of the knee-high boots and that light blue back ribbon were the soul of the entire look, turning a lot of heads, though slipping them on/off and moving around felt a bit clunky.
To recreate the character's temperament, we made careful adjustments to makeup and hair styling. Hair color selection was crucial—not too light to avoid looking unnatural, nor too dark to lose that ethereal, fairy-like grace. For face makeup, I intentionally toned down the eye shadow color, opting for a clear, translucent base makeup closer to the original art concept, paired with natural lashes and lip color, highlighting a cool yet gentle feeling of the character herself.
During the shoot, team collaboration was very enjoyable. In the first few duo photos, we tried to recreate classic battle stances and back-to-back reliance from the game. Featuring the weapon in Photo 2 was a major challenge for this shoot; we used props with built-in LED lighting functions and composited a strong golden-yellow light effect in post-processing. That bright beam running across the image served as both a visual focal point and a match for the game's fantasy tone. My partner helped immensely with composition and pose direction, making our interactions look more natural and fluid—from standing side-by-side in Photo 1 to sitting back-to-back in Photo 3, exploring different styles throughout.
My personal favorite is the final solo glance-back photo. This shot primarily presents the details of the character's back and the layering of the skirt. At the time, the blue ambient light at the venue, combined with my glance back holding the glowing weapon, happened to capture that look in the eyes—slightly weary after a long journey, yet still resolute. When processing this shot in post-production, I intentionally preserved the highlights on the face to make the blonde hair shine more brightly, while softening the cluttered passersby in the background to fully highlight the main subject.
Although the whole process was constrained by the reality of having no budget for complex Photoshop composites—failing to produce the romantic flower-filled atmosphere of the original art—through basic photography techniques and light-and-shadow control, we still found an expression suitable for this character. A great piece of cosplay photography never depends solely on how expensive the initial set design is, but rather on understanding the character's core essence and putting hard work into costume, makeup, and props. This set of photos records not only the character herself, but also our quiet joy of focusing on creation amid the noisy convention environment.