When shooting this Dorothy cosplay set, the most frustrating part was the posing and posture. Because the original character's skirt has many layers, combined with high heels and long socks, if the stance isn't straight and upright, it can easily look bloated or unstable in center of gravity. Therefore, I repeatedly adjusted the core strength point when standing on one leg on set, and intentionally lowered my shoulder line to make the extension of my arms look more natural. During post-processing, I also focused on handling body posture details, such as the curvature of the spine and the direction of the knees, trying my best to let the visual focus land on the lifted leg rather than the upper body.
The ceiling of the venue's light studio was quite high and spacious, and the natural light combined with the scattered lights on site hit the white and pink style fabric, bringing out the texture beautifully. The ruffles and lace of this outfit heavily rely on light; if it's too dark, they easily blur into a single mass, but luckily the shot turned out quite translucent. Although my legs were genuinely shaking after holding the poses for a long time, seeing that lightweight feeling in the final photos made me feel all the hard work paid off.
Actually, I have seen many fellow fans shoot this character before, each with their own style. This time, I wanted to try poses with a bit more dynamic feeling, not completely copying the in-game splash art but combining it with the extension of certain dance movements. The white over-the-knee socks and the double-layered skirt hem form an excellent line separation when lifting the leg high, which is also why I chose this angle. I hope this set allows everyone to see a different side of Dorothy, serving as a minor breakthrough for my own Anime cosplay skills in these Cosplay convention photos.