This time, my partner and I did the crossover between NARAKA: BLADEPOINT and Rainbow Cat and Blue Rabbit. The two weapons, Changhong and Bingpo, already attracted me immensely in the game, and I finally had the chance to bring them into reality. As for the wigs, to accurately restore the characters' hairstyles, both the orange and blue hair required meticulous trimming. The animal ears on top of the head not only needed a fluffy texture but also had to ensure natural movement in the breeze. The clothing has numerous details: Blue Rabbit's outfit mainly uses lightweight tulle, with a color palette transitioning from light blue to cyan-green, and the white fur on the edges is sewn on. Rainbow Cat's costume is much stiffer, featuring white-and-orange fabric combined with metal armor, and the details of the belt and hidden patterns were done very well; a lot of thought went into restoring the metallic texture. The blade color of the Changhong sword is very vibrant, presenting a translucent feel against the backlight, while Bingpo is a cool-toned blue, creating a strong visual impact when both swords are placed together.
The weather on the shooting day was extremely cooperative; sunlight filtered through the gaps in the leaves, forming mottled light and shadows on the stone steps, and this natural light was simply tailor-made for Chinese-style scenes. The locations we chose featured traditional stone balustrades, yellow walls, and grey tiles, which, paired with the trees in the background, nicely created that antique atmosphere. Since it was a low-angle upward shot, to make the gaze look more imposing, we needed to control our line of sight while maintaining our poses. In the second photo, I am holding the Changhong sword and my partner is holding Bingpo, one red and one blue, with a simple interactive pose design resembling the moment before releasing a skill in the game.
During the shoot, the stone steps were somewhat steep, so walking around in boots required extreme caution. The prop swords were quite long, and when posing, care had to be taken to avoid hitting surrounding objects. With people coming and going on the stone steps, we tried many approaches regarding framing and shooting timing to prevent a cluttered background. Because the lighting was intense, the characters' faces were prone to heavy shadows, making fill-light equipment indispensable. This time we chose a brighter color tone without overly dark post-processing, preserving the original colors of the clothing and the translucency of the sunlight. The animal ears on the head tested the fixation method greatly during shooting; they tended to tilt when the wind blew, so the clips had to be hidden well. This outfit also required smoothing out the inner wear when putting it on to avoid looking bloated.
As someone who deeply loves this game and this animation, using my own understanding to present them was a thoroughly exhilarating experience. My partner and I often do cosplay together, so we have a tacit understanding where many poses don't require much communication to know what kind of effect the other wants. From the initial costume tailoring to on-site coordination, every single step was handled hands-on. Although the process was a bit tiring, seeing the swordsman's sharpness and the charm of Chinese style in the finished photos made everything feel worth it. The planning and execution of this styling took about a month, with several adjustments to the props' color in between just to get closer to that glowing feel in the game. Although real-location shooting is heavily influenced by weather, it brings a realism that studio shoots cannot match. Changhong and Bingpo are iconic weapons in the game, and wielding them in reality while feeling the collision of metal accessories is a wonderful experience. I hope this photo set lets everyone feel the charm of the dual swords uniting as one.