This shoot, from the initial conceptualization to the final cut, can be said to be one of my most thorough integrations of studio shooting and post-processing compositing. Long before the camera started rolling, the photographer and I drew composite sketches together to determine the spatial relationship between the moonlit night, the water surface, the torii gate, and the Japanese-style fantasy pagoda. Since we wanted to create an ethereal, elegant texture of walking upon water, the movement design and lighting directions had to be calculated in advance. The benefit of shooting in a black studio is that the light is entirely controllable; we only set up one cool-toned rim light and one warm fill light for the face, precisely to leave ample room for adjustments during the studio composite stage.
On the day of the shoot, we set up a small black studio and covered the floor with black reflector boards to simulate the reflection of a water surface, though the actual water splashes and the water vortex in the background were entirely added via post-processing compositing. On-site, I repeatedly adjusted my balance while standing on one foot, the strength of swinging the fan with my right hand, and the flowing direction of my left sleeve, making sure every frame aligned perfectly with the envisioned flow of the water. Because the outfit features wide sleeves and long robes, it deformed easily when swung around, so I tried numerous times just to find the exact angle where the hem would spread naturally without blocking my body lines. The wig was also styled to be slightly messy, matching the character's untamed yet detached temperament.
The red fan was specially custom-made, with the proportions of the fan ribs and surface referencing the original design. It feels quite substantial in hand, generating a certain centrifugal force when swung that naturally lets the cuffs fly up. I was initially worried that the barefoot design would look too plain, but after adding the water waves and butterflies in post-processing, it instead echoed the fluid motion of the water much better. During the shoot, the temperature inside the studio was relatively low, and stepping bare-legged on the black reflector boards felt rather chilly, but I persisted through multiple takes to keep my movements expressive and fluid.
The post-processing composite stage turned out to be less complicated than initially imagined because the green-screen keying and lighting matching had been pre-planned. We used 3D software to simulate the dynamic path of the water vortex and overlaid it around the character's feet, allowing the flow of the water splashes to spin along the direction of the body's center of gravity. The glowing particles of the butterflies were hand-drawn frame by frame, adjusting the gradient transparency of purple and pink to avoid distracting from the main subject. Handling the moon backlight was the key focus; we enhanced the highlights along the character's edges while introducing a blue ambient reflection glow to the shadow zones of the hair and sleeves, allowing the character to integrate naturally into the overall night scene.
In fact, cosplay itself is not just about putting on a costume and taking a picture, but more about capturing and channeling the character's demeanor and body language. This character inherently carries a sense of coldness and detachment, so I controlled my facial expressions as much as possible—not smiling, but keeping my eyes sharply focused, utilizing the fan's blockage and head-turning movements to create a subtle sense of distance. The entire set of photos took about two weeks from conceptualization to the final render. We even scrapped the color schemes for the water splashes several times along the way before finally settling on a cool blue embellished with a touch of pinkish-purple, echoing the tower lights in the background.
This shoot also allowed me to accumulate some experience. For instance, when shooting in a black studio, the material of the floor reflector boards will affect the reflection effect of the water surface later on; next time, I might consider using softer acrylic boards instead. Additionally, when shooting dynamic movements, the shutter speed must be fast enough to capture the sharp edges of the flying hem, otherwise post-processing sharpening will make it look dirty. Finally, I hope everyone can feel the care and dedication we injected into the frame. I am personally very satisfied with this edition of the cosplay photoshoot, which serves as a tribute to this character.